Friday, November 8, 2013
The Lure of the Mine
It looks like I will finally be able to return to running the Demon Verge campaign next Monday. I'm hoping to finish off the dungeon the players are currently in either this session or the next. This means that I ought to be back to posting actual campaign content here on Dungeonskull Mountain again soon.
Earlier this week, I was visiting my former stomping grounds of New York City, and managed to hook back up with many of my good friends from New York Red Box. I got to play in Session 200 (!!) of Eric M.'s Glantri campaign, which I like to describe as "B/X D&D on Hard mode". (I was able to keep my character -- a Black Metal cleric -- alive, surprisingly.)
I've had disheartening experiences in the past when trying to run megadungeons, partly because the mapping is difficult to handle online, and partly because of my own lack of confidence and preparation, but banging around in Eric's massive Chateau D'Ambreville reminded me of how focused and effective that style of play can be. Though I'm always thinking about what I want to run next when I should be concentrating on the game at hand, and I'm leaning towards giving dungeon fantasy a break for a bit, I might give megadungeons another shot some day.